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Destiny 2 - The final Shape - Cutscene - 3D Environment

Destiny 2 - The final Shape - Cutscene - 3D Environment

I had the opportunity to work on one of the cutscenes for the extension "The final Shape" for Destiny 2 at Axis Studios.
This was a great experience because for this environment, almost everything is generated procedurally with Houdini.

We had to generate a huge quantity of vines and trees to build these strange and conceptual visuals, a mix of realism and abstract shapes.